AI Insights · Timothy · January 2022
Top 5 Train Games in Bulgaria Q4 2021: Unified Platform Performance
Discover the performance trends of the top 5 train games in Bulgaria during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 train games in Bulgaria experienced varied performance trends across weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the mobile gaming landscape for train-themed games.
Train Station 2: Steam Empire by Pixel Federation Games saw a dynamic quarter. Weekly revenue fluctuated, peaking at $148 in the last week of October and ending the year strong with $110 in the final week of December. Weekly downloads varied, reaching a high of 238K in mid-December before closing the year at 231K. Active users demonstrated steady growth, rising from 771K at the start of October to 962K by the end of December.
Tickets to Ride - Train Game from TWIN SAILS INTERACTIVE showed modest revenue figures. The highest weekly revenue was $52 in mid-October, with another notable spike of $40 in the final week of December. Downloads were minimal, with only a few instances of activity, such as 10 downloads in mid-October and a small uptick in late December.
Thomas & Friends: Go Go Thomas by Budge Studios displayed consistent engagement. Weekly revenue saw a significant jump to $25 in early December. Downloads remained stable, peaking at 156K in the last week of December. Active users also increased steadily, starting at 225K in late September and reaching 309K by the end of December.
Mini Metro from Dinosaur Polo Club had a quiet quarter in terms of revenue and downloads, with a notable revenue spike to $30 in the week before Christmas. Downloads hovered around 7K per week, with a slight dip in late November. Active users remained stable, ending the quarter with 161K.
Thomas & Friends Minis, also by Budge Studios, experienced notable activity. Weekly revenue saw a peak of $20 in the last week of December. Downloads were strong throughout the quarter, reaching a high of 203K in the final week. Active users mirrored this trend, increasing from 381K in late September to 466K by the end of December.
For more detailed insights and analysis, visit Sensor Tower.